For this last week, I worked on several task in order to move our engine forward. First, I integrate Wwise to the Entity Component System (ECS). It made me redo the SoundComponent class then the demo. After intragating that, I helped Axel and Peter to fix the bug of our camera. Finally, with axel we merged our demos in order to make one tech demo. Peter add the other demos after.
We also prepared the oral of Wednesday on Google Presentation.To simplify stuff, we let Peter talk alone but we did help him to prepare it.
By thinking of this project since the beginning, I'm quite proud of what I did for it. At the beginning I was very lost, but fortunately, it's not the case anymore. I can say that I really work on the project and I'm very happu of that.
Tuesday, April 14, 2020
Wednesday, April 8, 2020
Semester 2 - Week 14
I mainly work on the sound this week as well. I maintain my branch every time there is something new on the master branch and I implement the spatialization of the sound. In the sound demo, you now have just to move the camera and you will heard that the sound is moving. If you go to the right the sound will be on your left handsight.
We will discuss it between us and I think we will define the priorities in order to finish or game properly.
We will discuss it between us and I think we will define the priorities in order to finish or game properly.
Wednesday, April 1, 2020
Semester 2 - Week 13
I implemented the Sound Component. It was a bit difficult but I manage to correct my issues alone. I had few problems with several modules of Wwise but it's okay now our game engine is dealing with sound. I had a demo which play a sound of a door and a music.
Last week I saw that Wwise has his own event system, so next step I will have to modify the event demo in order to leave the sound component to Wwise, as Peter merge the event system branch into the master
Last week I saw that Wwise has his own event system, so next step I will have to modify the event demo in order to leave the sound component to Wwise, as Peter merge the event system branch into the master
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